博文

目前显示的是 五月, 2017的博文

Mobile games publisher GameMine raises $20 million to expand globally

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There’s a subscription service for everything these days, and GameMine thinks mobile games should get in on the action. The publisher just closed a $20 million Series A round that Palisades Venture Capital led, and it’s hoping to carve out a space in this huge market with its subscription-based library of casual mobile games. In 2016,  $24.8 billion of mobile games revenue  was generated in Asia, over half of the $40.6 billion market worldwide. With so much profit to be had, mobile is flooded with games. According to  Pocket Gamer , nearly 3,000 games are submitted to the Apple App Store per month. Though there are huge successes such as  Clash Royale and Clash of Clans , which helped generate $2.3 billion last year for developer Supercell, discoverability and monetization are still  top-of-mind for most developers  as they jostle for the top of the charts. GameMine is hoping to solve these issues with its curated subscription model by providing “diverse, subscription-based sele